Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Mar 14, 2006, 11:01 PM // 23:01   #1
Wilds Pathfinder
 
Join Date: Dec 2005
Advertisement

Disable Ads
Default Spiteful Spirit Vs. Empathy (and vs Meteor Shower)

I know that some people (Avarre) have very strong views on this but I wanted to compare them and get feedback from everyone.

I will be comparing at 16 point att lvl

SS
Affects: Target foe and all adjacent foes
Trigger: Attack or skill use
Cost: 15e
Cast: 2 sec
Cool: 10 sec
Duration: 21 sec
Single foe damage: 37 per hit, DoT 584 (assuming continuous attacks at 1.33 attacks per second)
Multi-foe damage: 37 per hit*(number of adjacent foes), DoT......lots... vs 2 foes: 1168, vs 3 foes: 1752, etc

Emp
Affects: Target foe
Trigger: Attack
Cost: 10e
Cast: 2 sec
Cool: 10 sec
Duration: 21 sec
Single foe damage: 31 per hit, DoT 489 (assuming continuous attacks at 1.33 attacks per second)
Multi-foe damage: none


The similarities:
Recharge
Cast time
Cooldown
Duration

The differences:
Elite (SS) vs. Non-elite (Emp)
Cost: SS is 5 more energy
Damage vs single foe: SS is 6 more per hit
Damage vs multiple foes: SS is infintitely better (literally).

Multiple hexed targets: If you take into consideration that after 10 seconds a second hex could be applied (empathy or ss) to a second foe the differences are staggeringly huge.
Against 3 foes the difference in damage for the first 10 seconds are 602 more damage with SS in the second 10 seconds the difference is 1204 more from SS.

Over the duration of the hex SS will deal ~1800 more damage than empathy (assuming one hex applied at 0 time and one applied at 10 sec). I know that this is over simplified, but the numbers are close to accurate (I did not take into account cast times in the DoT).

So, using SS, for an extra 5 energy and the use of an elite slot you will get an extra 285 dmg vs a single foe and an extra 1800 dmg against 3 foes over the 21 second duration.


This does not even take into account that a necor could use Awaken the Blood to boost duration to 22 seconds and dmg per hit to 41, or that SS triggers when a target atttacks OR uses a skill while empathy is atack only.

Is SS overpowered? Is Empathy underpowered? SS is basically, as Avarre (I think) said, "Empathy on Steroids" so why is it a Necor Curse? or reverse that, Empathy is basically a weak SS so why is it a Mesmer Domination spell?

Discuss.

EDIT:

To Add in Meteor Shower
Affects: Target Foes Location and all foes adjacent to that location - KD + dmg
Trigger: Being in or adjacent to that location
Cost:25e (exhastion causing)
Cast:5 sec
Cool:60 sec
Duration: 9 sec
Single foe damage: 119 dmg + KD every 3 sec, DoT: 357 dmg + 3 KD's
Multi-foe damage: 119 + KD every 3 sec*(number of foes in location/adjacent to location), vs 2 foes: 714 dmg +6 KD's, vs 3 foes: 1071 dmg + 9 KD's, etc

The value of KD is debatable, but is it worth the loss in dmg, exhaustion, cast time, AND recharge? If you echo/glyph your MS your KD's become much more valuable but is it worth the energy cost? A'Echo is 15e (could use glyph of lesser energy) + 1st MS at 25e causing exhaustion + 2nd MS (could use glyph of energy) = at a minimum 35 e with 25 of that causing exhaustion (I may have missed something there but I think the costs are correct), and could only be used in this way once every 60 seconds.

Last edited by LouAl; Mar 14, 2006 at 11:58 PM // 23:58..
LouAl is offline   Reply With Quote
Old Mar 14, 2006, 11:08 PM // 23:08   #2
Krytan Explorer
 
Sergio Leone's Avatar
 
Join Date: Jul 2005
Location: Dallas, TX
Guild: The International Terrorists [USA]
Profession: W/Mo
Default

I prefer SS. Maybe just because it's great for farming.
Sergio Leone is offline   Reply With Quote
Old Mar 14, 2006, 11:11 PM // 23:11   #3
Desert Nomad
 
Apple's Avatar
 
Join Date: Dec 2005
Profession: N/Mo
Default

Insidious Parasite has essentially the same mechanic as both of these spells, except that it's damage is life-stealing, so i'd say that in essence, this type of spell is closer to the Curses line than the mesmer domination line.
Apple is offline   Reply With Quote
Old Mar 14, 2006, 11:15 PM // 23:15   #4
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

anything doing more damage than a fire class should be nerfed.
dreamhunk is offline   Reply With Quote
Old Mar 14, 2006, 11:20 PM // 23:20   #5
Wilds Pathfinder
 
Join Date: Dec 2005
Default

I would always prefer SS for damage output, I think that is obvious.

Insidious Parasite seems to be like a necro skill should be, and it is about as powerful as you would expect a necro skill to be. The damage is less than empathy, but it is life stealing so it goes directly onto your health bar. All the life stealing spells cost a little more and damage a little less than their non-life stealing counterparts.

I am thinking that, although it is great for farming, why is SS so powerful and why is it a curse?

EDIT:

With all the E-Storage talk going on I decided to add in, just for comparison, one of the most widely used "big damage" elementalist spells - Meteor Shower

Last edited by LouAl; Mar 14, 2006 at 11:34 PM // 23:34..
LouAl is offline   Reply With Quote
Old Mar 14, 2006, 11:40 PM // 23:40   #6
Desert Nomad
 
Haggard's Avatar
 
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
Default

Quote:
Originally Posted by dreamhunk
anything doing more damage than a fire class should be nerfed.
It doesnt always, for example if youre just using SS for round the house jobs, you may not even catch more than 1 guy with it and thry could die after just a couple of hits.
However, in a situation with multiple targets crowded around a tank (say a 55 or warrior stancer), it has massive, almost nuking effects.
Haggard is offline   Reply With Quote
Old Mar 14, 2006, 11:44 PM // 23:44   #7
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by Haggard
It doesnt always, for example if youre just using SS for round the house jobs, you may not even catch more than 1 guy with it and thry could die after just a couple of hits.
However, in a situation with multiple targets crowded around a tank (say a 55 or warrior stancer), it has massive, almost nuking effects.
that is a problem it shouldnot nuke, damage belongs to the fire class that is why they have the heavy costing spells and extusation as well as weak armour.
dreamhunk is offline   Reply With Quote
Old Mar 14, 2006, 11:51 PM // 23:51   #8
Lion's Arch Merchant
 
Mr Fizzle's Avatar
 
Join Date: Aug 2005
Profession: W/E
Default

As well as pvp wise Spiteful Spirit the hex can be removed PLUS whoever you did put it on could always stop attacking or position themselves away from their teammates.Fire nuking spells happen no matter what so Spiteful Spirit in my opinion is not over powered.Then again in PvE sometimes Id rather take a Ss necro with arcane echo over a nuker.But back to the point Ss is alot more powerful than empthamy definatly.But thats why its elite : ).
Mr Fizzle is offline   Reply With Quote
Old Mar 15, 2006, 12:08 AM // 00:08   #9
Wilds Pathfinder
 
Join Date: Dec 2005
Default

The elite staus is worth that much extra damage?

Here is an example of 2 other spells 1 elite and one non-elite:
(again using Att level of 16)

Energy Tap
Cost: 5e
Cast: 3 sec
Cool: 25 sec
Target loses 7 energy, you gain 14 energy (net of 9e gain)

Energy Drain (elite)
Cost: 5e
Cast: 1 sec
Cool: 25 sec
Target foe loses 10 energy, you gain 20 energy (net 15e gain)

The difference of having the elite is faster cast, by 2 sec, and more energy gain, 6e more gained.

or these

Heal Other
Cost: 10e
Cast: .75 sec
Cool: 3 sec
Heals target other ally for 190 hlth

Word of Healing (elite)
Cost: 5e
Cast: .75 sec
Cool: 4 sec
Heals target other ally for 84 hlth, additional 106 if target is below 50% (total of 190)

the difference of going elite is 1 sec longer cooldown, 5e less to cast, and IF target is below 50% they heal the same otherwise it will heal for 106 less than the non-elite.
LouAl is offline   Reply With Quote
Old Mar 15, 2006, 01:24 AM // 01:24   #10
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Interesting way to look at it, but I really don't see how you can compare an AoE to a non AoE.
HawkofStorms is offline   Reply With Quote
Old Mar 15, 2006, 01:32 AM // 01:32   #11
Banned
 
Join Date: Mar 2006
Guild: :P
Profession: E/Me
Default

Quote:
Originally Posted by HawkofStorms
Interesting way to look at it, but I really don't see how you can compare an AoE to a non AoE.
I would still say it is a aera effect. if you are target more than one fow. ok say if the spell is in alcoation of some type, an aera. It would still be a aoe spell no matter what. however if the spell hit more than one person different space out location then that would not be aoe spell. I also think such a spell should be a high costing spell or a casters spell.
dreamhunk is offline   Reply With Quote
Old Mar 15, 2006, 01:49 AM // 01:49   #12
Ascalonian Squire
 
Join Date: Feb 2006
Guild: Guardians of the Lost Order
Profession: W/Mo
Default

I don't really understand what you are asking here. Almost all of the elite skills are just better versions/combinations of non-elite skills. You pick your elite based off of what skill in your build would be most beneficial to you in a stronger form. I know this isnt true to all elites, but you get my point. Besides that, empathy and SS are from two different classes...if im a mes/n im probably gonna go with empathy over SS unless its a farming situation where I know SS will do its damage no matter what
Sarah Pyers is offline   Reply With Quote
Old Mar 15, 2006, 02:28 AM // 02:28   #13
Krytan Explorer
 
d3kst3r's Avatar
 
Join Date: Jan 2006
Location: Brisbane, Australia
Default

SS for Heroes Ascent and against casters. Empathy for small smale battles against warriors and rangers.
d3kst3r is offline   Reply With Quote
Old Mar 19, 2006, 02:11 AM // 02:11   #14
Jungle Guide
 
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
Default

Off topic but mesmers need some good aoe skills...that can be used by them for the highest effect.
(added so that it excludes visage)
Eaimirth Etaivella is offline   Reply With Quote
Old Mar 23, 2006, 01:02 PM // 13:02   #15
Frost Gate Guardian
 
Weeping Wind's Avatar
 
Join Date: Dec 2005
Guild: Ordinis Draconis
Profession: W/Mo
Default

I know SS/SV necro's have a couple of utility skills on their skill bar sometimes. So when say in UW they cast SS. Could they spam Empathy on the enemys aswell as SS and get double damage?

Just a thought.
Weeping
Weeping Wind is offline   Reply With Quote
Old Mar 30, 2006, 07:10 PM // 19:10   #16
Wilds Pathfinder
 
Xpl0iter's Avatar
 
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
Default

I had a thread over here a month or 2 back, Have a look at the arguments i had presented, + I am just going to start a new thread about the so called "AOE" issue.

http://www.guildwarsguru.com/forum/s...ad.php?t=98545
Xpl0iter is offline   Reply With Quote
Old Mar 30, 2006, 07:29 PM // 19:29   #17
Desert Nomad
 
Josh's Avatar
 
Join Date: Oct 2005
Location: England, UK
Profession: D/Mo
Default

Quote:
Originally Posted by Weeping Wind
I know SS/SV necro's have a couple of utility skills on their skill bar sometimes. So when say in UW they cast SS. Could they spam Empathy on the enemys aswell as SS and get double damage?

Just a thought.
Weeping
Find a Warrior or Ranger, cast on the same target:

Spiteful Spirit
Empathy
Insidious Parasite

^ Very painful. ^ Would hurt terribly if you was an Assassin.
Josh is offline   Reply With Quote
Old Mar 31, 2006, 02:50 AM // 02:50   #18
Banned
 
Murder In China's Avatar
 
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
Default

Have Frenzy added in.
Murder In China is offline   Reply With Quote
Old Mar 31, 2006, 07:57 AM // 07:57   #19
Desert Nomad
 
Hella Good's Avatar
 
Join Date: Oct 2005
Guild: None, free and clear
Default

Lol... why would anyone compare SS and Empathy? if anything use both and stack em on top of each other. While you at it, toss in Insideous Parasite and type "laf." I mean really... these hexes are complimentory if anything, not like I'm gonna sweat which one to use.....
Hella Good is offline   Reply With Quote
Old Mar 31, 2006, 11:36 AM // 11:36   #20
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Assuming you are talking in the context of PvP:

First up, you are using a Necro for your SS. One of the strongest points of Necros is they have access to one of the best energy management skills in the game without locking down their secondary: Offering of Blood. Sadly, SS is also an elite. A Necromancer without OoB loses a lot of it's ability to fill a support role, something necromancers are very good at.

Secondly, SS and Empathy both do the same thing, they stop a Warrior from using Frenzy. This does gimp their spike considerably, and it puts a bit more pressure on the monks, but it isn't really that powerfull. Certainly not worth losing your elite slot over.

So in short, in a Hex build that had to have a dom mesmer, I would run empathy. I would probably not run SS on the Necro, instead I would run OoB and be able to spam the standard hexes more. In a non hex build I would run neither, because it will be removed faster than you can say "Our Build
Sucks".
JR is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:21 AM // 00:21.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("